From 6b967f3bd7a3e7203b57bd9e4edb0db82bc9ed1c Mon Sep 17 00:00:00 2001 From: Tom Date: Tue, 26 May 2015 14:04:04 -0500 Subject: revamped the list and creatures two bugs i can see right now -somehow when a resource has less than 0 amount it still sticks around (somewhat rare) -some creatures just bounce back and forth until they die not getting to their target --- src/main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/main.cpp') diff --git a/src/main.cpp b/src/main.cpp index 4290386..ed41895 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -22,7 +22,7 @@ int main() L.Behavior(); main.Render(); - SDL_Delay(10); + //SDL_Delay(10); } main.Destroy(); -- cgit v1.2.3