From 22cd24a1fe33b6bc9f52a600feb5cdb8d868d50f Mon Sep 17 00:00:00 2001 From: tom Date: Tue, 5 May 2015 15:25:32 -0500 Subject: fixed list to make it easy to add more creatures/resources. need to figure out how to generate more random numbers after - implement resource amount and ability to eat --- src/main.cpp | 16 +++++++--------- 1 file changed, 7 insertions(+), 9 deletions(-) (limited to 'src/main.cpp') diff --git a/src/main.cpp b/src/main.cpp index 4435ad9..0e26dc5 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -3,9 +3,7 @@ int main() { Window main; - //Creature testcreature(main, "img/Cbasic.png"); - //Resource testresource(main, "img/Rbasic.png"); - List(main); + List L(main); Event e; while(e.gRun()) @@ -17,14 +15,14 @@ int main() //else if(e.gEventType() == SDL_KEYDOWN) // eventHandle(e.gEvent()); } - main.Clear(); - - //testcreature.Behavior(); - //testcreature.Place(); - //testresource.Place(); + main.Clear(); + + L.Behavior(); + L.Place(); + main.Render(); - SDL_Delay(10); + SDL_Delay(5); } main.Destroy(); -- cgit v1.2.3