From 7394b069537ed7a490a343381d62862eb22abdcf Mon Sep 17 00:00:00 2001 From: majortom6 Date: Sun, 26 Feb 2017 11:14:31 -0600 Subject: -REMOVED ENTITY, RESOURCE, AND CREATURE ! -replaced them all with one class, organism (always subject to change) -the dna type now is what differs creatures and resources -removed dead constants -may be a rogue segfault -also weird artifacts start showing if running long --- src/list.cpp | 50 +++++++++++++++++++++++++++----------------------- 1 file changed, 27 insertions(+), 23 deletions(-) (limited to 'src/list.cpp') diff --git a/src/list.cpp b/src/list.cpp index 30b0eb1..826208e 100644 --- a/src/list.cpp +++ b/src/list.cpp @@ -3,16 +3,17 @@ List::List() { int i; - DNA d; + DNA d = DNA("creature"); Rectangle tmp; for(i=0;i::iterator it = creatures.begin(); it!= creatures.end(); it++) + for(std::list::iterator it = creatures.begin(); it!= creatures.end(); it++) if(it->getHealth()<=0){ - Resource Y(it->getRectangle()); - resources.push_back(Y); + DNA d = DNA("resource"); + Organism X(it->getRectangle(), d); + resources.push_back(X); creatures.erase(it--); } - for(std::list::iterator it = resources.begin(); it!= resources.end(); it++) - if(it->getAmount()<=0) + for(std::list::iterator it = resources.begin(); it!= resources.end(); it++) + if(it->getHealth()<=0) resources.erase(it--); } void List::Behavior() { - for(std::list::iterator it = creatures.begin(); it!= creatures.end(); it++){ - std::vector N = getNear(*it); - it->giveNearMe(N); + for(std::list::iterator it = creatures.begin(); it!= creatures.end(); it++){ + std::vector near = getNear(*it); + it->giveNearMe(near); it->Behavior(); if(it->getPregnancyReady()){ - Creature X(it->getRectangle(),it->getChildsDNA()); + Organism X(it->getRectangle(),it->getChildsDNA()); creatures.push_back(X); it->hadPregnancy(); } } - for(std::list::iterator it = resources.begin(); it!= resources.end(); it++) + for(std::list::iterator it = resources.begin(); it!= resources.end(); it++) it->grow(); } @@ -56,35 +58,37 @@ void List::Place() tree.clear(); Rectangle tmp; + DNA d = DNA("resource"); while(resources.size() < MINIMUM_RESOURCES){ - Resource Y(tmp); - resources.push_back(Y); + Organism X(tmp, d); + resources.push_back(X); } - for(std::list::iterator it = creatures.begin(); it!= creatures.end(); it++){ + for(std::list::iterator it = creatures.begin(); it!= creatures.end(); it++){ it->Place(); tree.insert(&(*it));; } - for(std::list::iterator it = resources.begin(); it!=resources.end(); it++){ + for(std::list::iterator it = resources.begin(); it!=resources.end(); it++){ it->Place(); tree.insert(&(*it));; } } -std::vector List::getNear(Creature c) +std::vector List::getNear(Organism c) { - std::vector near; + std::vector near; near = tree.retrieve(near, c.getGFXD()); - for(std::vector::iterator it = near.begin(); it!= near.end(); it++) + for(std::vector::iterator it = near.begin(); it!= near.end(); it++) if(c.getBestSense() < Distance(c.getRectangle(),(*it)->getRectangle())) near.erase(it--); return near; } -std::vector List::drawQuadTree(){ +std::vector List::drawQuadTree() +{ return tree.Draw(); } -- cgit v1.2.3