From 74c6854fd8dcbaee736ac0421805ff1e03c4a1e2 Mon Sep 17 00:00:00 2001 From: iamn1ck Date: Sun, 19 Feb 2017 07:00:34 -0600 Subject: -quadtree and opengl rendering are now in the master branch ! -using sdl_rect for location and size ended up being not so great due to it not having floats, so we reverted back to using location -much, much refractoring is now needed --- inc/resource.hpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'inc/resource.hpp') diff --git a/inc/resource.hpp b/inc/resource.hpp index 89f6c45..ce8ef5b 100644 --- a/inc/resource.hpp +++ b/inc/resource.hpp @@ -7,7 +7,7 @@ class Resource: public Entity { public: - Resource(Window m, SDL_Rect R); + Resource(Location L); int getAmount(){return amount;}; void grow(); void eat(int bite); -- cgit v1.2.3