From 7394b069537ed7a490a343381d62862eb22abdcf Mon Sep 17 00:00:00 2001 From: majortom6 Date: Sun, 26 Feb 2017 11:14:31 -0600 Subject: -REMOVED ENTITY, RESOURCE, AND CREATURE ! -replaced them all with one class, organism (always subject to change) -the dna type now is what differs creatures and resources -removed dead constants -may be a rogue segfault -also weird artifacts start showing if running long --- inc/opengl/spritebatch.hpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'inc/opengl') diff --git a/inc/opengl/spritebatch.hpp b/inc/opengl/spritebatch.hpp index 2618054..63e45eb 100644 --- a/inc/opengl/spritebatch.hpp +++ b/inc/opengl/spritebatch.hpp @@ -1,12 +1,12 @@ #ifndef spritebatch_h #define spritebatch_h +#include +#include #include + #include "graphicsdata.hpp" -#include #include "geoshader.hpp" -#include - class RenderBatch { public: -- cgit v1.2.3