From 74c6854fd8dcbaee736ac0421805ff1e03c4a1e2 Mon Sep 17 00:00:00 2001 From: iamn1ck Date: Sun, 19 Feb 2017 07:00:34 -0600 Subject: -quadtree and opengl rendering are now in the master branch ! -using sdl_rect for location and size ended up being not so great due to it not having floats, so we reverted back to using location -much, much refractoring is now needed --- inc/glm/gtc/vec1.hpp | 193 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 193 insertions(+) create mode 100644 inc/glm/gtc/vec1.hpp (limited to 'inc/glm/gtc/vec1.hpp') diff --git a/inc/glm/gtc/vec1.hpp b/inc/glm/gtc/vec1.hpp new file mode 100644 index 0000000..d893ad2 --- /dev/null +++ b/inc/glm/gtc/vec1.hpp @@ -0,0 +1,193 @@ +/////////////////////////////////////////////////////////////////////////////////// +/// OpenGL Mathematics (glm.g-truc.net) +/// +/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) +/// Permission is hereby granted, free of charge, to any person obtaining a copy +/// of this software and associated documentation files (the "Software"), to deal +/// in the Software without restriction, including without limitation the rights +/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +/// copies of the Software, and to permit persons to whom the Software is +/// furnished to do so, subject to the following conditions: +/// +/// The above copyright notice and this permission notice shall be included in +/// all copies or substantial portions of the Software. +/// +/// Restrictions: +/// By making use of the Software for military purposes, you choose to make +/// a Bunny unhappy. +/// +/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +/// THE SOFTWARE. +/// +/// @ref gtc_vec1 +/// @file glm/gtc/vec1.hpp +/// @date 2010-02-08 / 2011-06-07 +/// @author Christophe Riccio +/// +/// @see core (dependence) +/// +/// @defgroup gtc_vec1 GLM_GTC_vec1 +/// @ingroup gtc +/// +/// @brief Add vec1, ivec1, uvec1 and bvec1 types. +/// need to be included to use these functionalities. +/////////////////////////////////////////////////////////////////////////////////// + +#pragma once + +// Dependency: +#include "../glm.hpp" +#include "../detail/type_vec1.hpp" + +#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) +# pragma message("GLM: GLM_GTC_vec1 extension included") +#endif + +namespace glm +{ + /// 1 component vector of high precision floating-point numbers. + /// There is no guarantee on the actual precision. + /// @see gtc_vec1 extension. + typedef highp_vec1_t highp_vec1; + + /// 1 component vector of medium precision floating-point numbers. + /// There is no guarantee on the actual precision. + /// @see gtc_vec1 extension. + typedef mediump_vec1_t mediump_vec1; + + /// 1 component vector of low precision floating-point numbers. + /// There is no guarantee on the actual precision. + /// @see gtc_vec1 extension. + typedef lowp_vec1_t lowp_vec1; + + /// 1 component vector of high precision floating-point numbers. + /// There is no guarantee on the actual precision. + /// @see gtc_vec1 extension. + typedef highp_dvec1_t highp_dvec1; + + /// 1 component vector of medium precision floating-point numbers. + /// There is no guarantee on the actual precision. + /// @see gtc_vec1 extension. + typedef mediump_dvec1_t mediump_dvec1; + + /// 1 component vector of low precision floating-point numbers. + /// There is no guarantee on the actual precision. + /// @see gtc_vec1 extension. + typedef lowp_dvec1_t lowp_dvec1; + + /// 1 component vector of high precision signed integer numbers. + /// There is no guarantee on the actual precision. + /// @see gtc_vec1 extension. + typedef highp_ivec1_t highp_ivec1; + + /// 1 component vector of medium precision signed integer numbers. + /// There is no guarantee on the actual precision. + /// @see gtc_vec1 extension. + typedef mediump_ivec1_t mediump_ivec1; + + /// 1 component vector of low precision signed integer numbers. + /// There is no guarantee on the actual precision. + /// @see gtc_vec1 extension. + typedef lowp_ivec1_t lowp_ivec1; + + /// 1 component vector of high precision unsigned integer numbers. + /// There is no guarantee on the actual precision. + /// @see gtc_vec1 extension. + typedef highp_uvec1_t highp_uvec1; + + /// 1 component vector of medium precision unsigned integer numbers. + /// There is no guarantee on the actual precision. + /// @see gtc_vec1 extension. + typedef mediump_uvec1_t mediump_uvec1; + + /// 1 component vector of low precision unsigned integer numbers. + /// There is no guarantee on the actual precision. + /// @see gtc_vec1 extension. + typedef lowp_uvec1_t lowp_uvec1; + + /// 1 component vector of high precision boolean. + /// There is no guarantee on the actual precision. + /// @see gtc_vec1 extension. + typedef highp_bvec1_t highp_bvec1; + + /// 1 component vector of medium precision boolean. + /// There is no guarantee on the actual precision. + /// @see gtc_vec1 extension. + typedef mediump_bvec1_t mediump_bvec1; + + /// 1 component vector of low precision boolean. + /// There is no guarantee on the actual precision. + /// @see gtc_vec1 extension. + typedef lowp_bvec1_t lowp_bvec1; + + ////////////////////////// + // vec1 definition + +#if(defined(GLM_PRECISION_HIGHP_BOOL)) + typedef highp_bvec1 bvec1; +#elif(defined(GLM_PRECISION_MEDIUMP_BOOL)) + typedef mediump_bvec1 bvec1; +#elif(defined(GLM_PRECISION_LOWP_BOOL)) + typedef lowp_bvec1 bvec1; +#else + /// 1 component vector of boolean. + /// @see gtc_vec1 extension. + typedef highp_bvec1 bvec1; +#endif//GLM_PRECISION + +#if(defined(GLM_PRECISION_HIGHP_FLOAT)) + typedef highp_vec1 vec1; +#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT)) + typedef mediump_vec1 vec1; +#elif(defined(GLM_PRECISION_LOWP_FLOAT)) + typedef lowp_vec1 vec1; +#else + /// 1 component vector of floating-point numbers. + /// @see gtc_vec1 extension. + typedef highp_vec1 vec1; +#endif//GLM_PRECISION + +#if(defined(GLM_PRECISION_HIGHP_DOUBLE)) + typedef highp_dvec1 dvec1; +#elif(defined(GLM_PRECISION_MEDIUMP_DOUBLE)) + typedef mediump_dvec1 dvec1; +#elif(defined(GLM_PRECISION_LOWP_DOUBLE)) + typedef lowp_dvec1 dvec1; +#else + /// 1 component vector of floating-point numbers. + /// @see gtc_vec1 extension. + typedef highp_dvec1 dvec1; +#endif//GLM_PRECISION + +#if(defined(GLM_PRECISION_HIGHP_INT)) + typedef highp_ivec1 ivec1; +#elif(defined(GLM_PRECISION_MEDIUMP_INT)) + typedef mediump_ivec1 ivec1; +#elif(defined(GLM_PRECISION_LOWP_INT)) + typedef lowp_ivec1 ivec1; +#else + /// 1 component vector of signed integer numbers. + /// @see gtc_vec1 extension. + typedef highp_ivec1 ivec1; +#endif//GLM_PRECISION + +#if(defined(GLM_PRECISION_HIGHP_UINT)) + typedef highp_uvec1 uvec1; +#elif(defined(GLM_PRECISION_MEDIUMP_UINT)) + typedef mediump_uvec1 uvec1; +#elif(defined(GLM_PRECISION_LOWP_UINT)) + typedef lowp_uvec1 uvec1; +#else + /// 1 component vector of unsigned integer numbers. + /// @see gtc_vec1 extension. + typedef highp_uvec1 uvec1; +#endif//GLM_PRECISION + +}// namespace glm + +#include "vec1.inl" -- cgit v1.2.3