From 74c6854fd8dcbaee736ac0421805ff1e03c4a1e2 Mon Sep 17 00:00:00 2001 From: iamn1ck Date: Sun, 19 Feb 2017 07:00:34 -0600 Subject: -quadtree and opengl rendering are now in the master branch ! -using sdl_rect for location and size ended up being not so great due to it not having floats, so we reverted back to using location -much, much refractoring is now needed --- inc/glm/detail/type_mat4x4.inl | 790 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 790 insertions(+) create mode 100644 inc/glm/detail/type_mat4x4.inl (limited to 'inc/glm/detail/type_mat4x4.inl') diff --git a/inc/glm/detail/type_mat4x4.inl b/inc/glm/detail/type_mat4x4.inl new file mode 100644 index 0000000..ec9a17c --- /dev/null +++ b/inc/glm/detail/type_mat4x4.inl @@ -0,0 +1,790 @@ +/////////////////////////////////////////////////////////////////////////////////// +/// OpenGL Mathematics (glm.g-truc.net) +/// +/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) +/// Permission is hereby granted, free of charge, to any person obtaining a copy +/// of this software and associated documentation files (the "Software"), to deal +/// in the Software without restriction, including without limitation the rights +/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell +/// copies of the Software, and to permit persons to whom the Software is +/// furnished to do so, subject to the following conditions: +/// +/// The above copyright notice and this permission notice shall be included in +/// all copies or substantial portions of the Software. +/// +/// Restrictions: +/// By making use of the Software for military purposes, you choose to make +/// a Bunny unhappy. +/// +/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE +/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN +/// THE SOFTWARE. +/// +/// @ref core +/// @file glm/detail/type_mat4x4.inl +/// @date 2005-01-27 / 2011-06-15 +/// @author Christophe Riccio +/////////////////////////////////////////////////////////////////////////////////// + +namespace glm{ +namespace detail +{ + template + GLM_FUNC_QUALIFIER tmat4x4 compute_inverse(tmat4x4 const & m) + { + T Coef00 = m[2][2] * m[3][3] - m[3][2] * m[2][3]; + T Coef02 = m[1][2] * m[3][3] - m[3][2] * m[1][3]; + T Coef03 = m[1][2] * m[2][3] - m[2][2] * m[1][3]; + + T Coef04 = m[2][1] * m[3][3] - m[3][1] * m[2][3]; + T Coef06 = m[1][1] * m[3][3] - m[3][1] * m[1][3]; + T Coef07 = m[1][1] * m[2][3] - m[2][1] * m[1][3]; + + T Coef08 = m[2][1] * m[3][2] - m[3][1] * m[2][2]; + T Coef10 = m[1][1] * m[3][2] - m[3][1] * m[1][2]; + T Coef11 = m[1][1] * m[2][2] - m[2][1] * m[1][2]; + + T Coef12 = m[2][0] * m[3][3] - m[3][0] * m[2][3]; + T Coef14 = m[1][0] * m[3][3] - m[3][0] * m[1][3]; + T Coef15 = m[1][0] * m[2][3] - m[2][0] * m[1][3]; + + T Coef16 = m[2][0] * m[3][2] - m[3][0] * m[2][2]; + T Coef18 = m[1][0] * m[3][2] - m[3][0] * m[1][2]; + T Coef19 = m[1][0] * m[2][2] - m[2][0] * m[1][2]; + + T Coef20 = m[2][0] * m[3][1] - m[3][0] * m[2][1]; + T Coef22 = m[1][0] * m[3][1] - m[3][0] * m[1][1]; + T Coef23 = m[1][0] * m[2][1] - m[2][0] * m[1][1]; + + tvec4 Fac0(Coef00, Coef00, Coef02, Coef03); + tvec4 Fac1(Coef04, Coef04, Coef06, Coef07); + tvec4 Fac2(Coef08, Coef08, Coef10, Coef11); + tvec4 Fac3(Coef12, Coef12, Coef14, Coef15); + tvec4 Fac4(Coef16, Coef16, Coef18, Coef19); + tvec4 Fac5(Coef20, Coef20, Coef22, Coef23); + + tvec4 Vec0(m[1][0], m[0][0], m[0][0], m[0][0]); + tvec4 Vec1(m[1][1], m[0][1], m[0][1], m[0][1]); + tvec4 Vec2(m[1][2], m[0][2], m[0][2], m[0][2]); + tvec4 Vec3(m[1][3], m[0][3], m[0][3], m[0][3]); + + tvec4 Inv0(Vec1 * Fac0 - Vec2 * Fac1 + Vec3 * Fac2); + tvec4 Inv1(Vec0 * Fac0 - Vec2 * Fac3 + Vec3 * Fac4); + tvec4 Inv2(Vec0 * Fac1 - Vec1 * Fac3 + Vec3 * Fac5); + tvec4 Inv3(Vec0 * Fac2 - Vec1 * Fac4 + Vec2 * Fac5); + + tvec4 SignA(+1, -1, +1, -1); + tvec4 SignB(-1, +1, -1, +1); + tmat4x4 Inverse(Inv0 * SignA, Inv1 * SignB, Inv2 * SignA, Inv3 * SignB); + + tvec4 Row0(Inverse[0][0], Inverse[1][0], Inverse[2][0], Inverse[3][0]); + + tvec4 Dot0(m[0] * Row0); + T Dot1 = (Dot0.x + Dot0.y) + (Dot0.z + Dot0.w); + + T OneOverDeterminant = static_cast(1) / Dot1; + + return Inverse * OneOverDeterminant; + } +}//namespace detail + + ////////////////////////////////////////////////////////////// + // Constructors + + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4() + { +# ifndef GLM_FORCE_NO_CTOR_INIT + this->value[0] = col_type(1, 0, 0, 0); + this->value[1] = col_type(0, 1, 0, 0); + this->value[2] = col_type(0, 0, 1, 0); + this->value[3] = col_type(0, 0, 0, 1); +# endif + } + + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4(tmat4x4 const & m) + { + this->value[0] = m[0]; + this->value[1] = m[1]; + this->value[2] = m[2]; + this->value[3] = m[3]; + } + + template + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4(tmat4x4 const & m) + { + this->value[0] = m[0]; + this->value[1] = m[1]; + this->value[2] = m[2]; + this->value[3] = m[3]; + } + + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4(ctor) + {} + + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4(T const & s) + { + this->value[0] = col_type(s, 0, 0, 0); + this->value[1] = col_type(0, s, 0, 0); + this->value[2] = col_type(0, 0, s, 0); + this->value[3] = col_type(0, 0, 0, s); + } + + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4 + ( + T const & x0, T const & y0, T const & z0, T const & w0, + T const & x1, T const & y1, T const & z1, T const & w1, + T const & x2, T const & y2, T const & z2, T const & w2, + T const & x3, T const & y3, T const & z3, T const & w3 + ) + { + this->value[0] = col_type(x0, y0, z0, w0); + this->value[1] = col_type(x1, y1, z1, w1); + this->value[2] = col_type(x2, y2, z2, w2); + this->value[3] = col_type(x3, y3, z3, w3); + } + + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4 + ( + col_type const & v0, + col_type const & v1, + col_type const & v2, + col_type const & v3 + ) + { + this->value[0] = v0; + this->value[1] = v1; + this->value[2] = v2; + this->value[3] = v3; + } + + template + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4 + ( + tmat4x4 const & m + ) + { + this->value[0] = col_type(m[0]); + this->value[1] = col_type(m[1]); + this->value[2] = col_type(m[2]); + this->value[3] = col_type(m[3]); + } + + ////////////////////////////////////// + // Conversion constructors + template + template < + typename X1, typename Y1, typename Z1, typename W1, + typename X2, typename Y2, typename Z2, typename W2, + typename X3, typename Y3, typename Z3, typename W3, + typename X4, typename Y4, typename Z4, typename W4> + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4 + ( + X1 const & x1, Y1 const & y1, Z1 const & z1, W1 const & w1, + X2 const & x2, Y2 const & y2, Z2 const & z2, W2 const & w2, + X3 const & x3, Y3 const & y3, Z3 const & z3, W3 const & w3, + X4 const & x4, Y4 const & y4, Z4 const & z4, W4 const & w4 + ) + { + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid."); + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid."); + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid."); + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid."); + + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 5th parameter type invalid."); + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 6th parameter type invalid."); + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 7th parameter type invalid."); + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 8th parameter type invalid."); + + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 9th parameter type invalid."); + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 10th parameter type invalid."); + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 11th parameter type invalid."); + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 12th parameter type invalid."); + + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 13th parameter type invalid."); + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 14th parameter type invalid."); + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 15th parameter type invalid."); + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 16th parameter type invalid."); + + this->value[0] = col_type(static_cast(x1), value_type(y1), value_type(z1), value_type(w1)); + this->value[1] = col_type(static_cast(x2), value_type(y2), value_type(z2), value_type(w2)); + this->value[2] = col_type(static_cast(x3), value_type(y3), value_type(z3), value_type(w3)); + this->value[3] = col_type(static_cast(x4), value_type(y4), value_type(z4), value_type(w4)); + } + + template + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4 + ( + tvec4 const & v1, + tvec4 const & v2, + tvec4 const & v3, + tvec4 const & v4 + ) + { + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 1st parameter type invalid."); + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 2nd parameter type invalid."); + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 3rd parameter type invalid."); + GLM_STATIC_ASSERT(std::numeric_limits::is_iec559 || std::numeric_limits::is_integer, "*mat4x4 constructor only takes float and integer types, 4th parameter type invalid."); + + this->value[0] = col_type(v1); + this->value[1] = col_type(v2); + this->value[2] = col_type(v3); + this->value[3] = col_type(v4); + } + + ////////////////////////////////////// + // Matrix convertion constructors + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4(tmat2x2 const & m) + { + this->value[0] = col_type(m[0], 0, 0); + this->value[1] = col_type(m[1], 0, 0); + this->value[2] = col_type(0); + this->value[3] = col_type(0, 0, 0, 1); + } + + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4(tmat3x3 const & m) + { + this->value[0] = col_type(m[0], 0); + this->value[1] = col_type(m[1], 0); + this->value[2] = col_type(m[2], 0); + this->value[3] = col_type(0, 0, 0, 1); + } + + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4(tmat2x3 const & m) + { + this->value[0] = col_type(m[0], 0); + this->value[1] = col_type(m[1], 0); + this->value[2] = col_type(0); + this->value[3] = col_type(0, 0, 0, 1); + } + + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4(tmat3x2 const & m) + { + this->value[0] = col_type(m[0], 0, 0); + this->value[1] = col_type(m[1], 0, 0); + this->value[2] = col_type(m[2], 0, 0); + this->value[3] = col_type(0, 0, 0, 1); + } + + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4(tmat2x4 const & m) + { + this->value[0] = m[0]; + this->value[1] = m[1]; + this->value[2] = col_type(0); + this->value[3] = col_type(0, 0, 0, 1); + } + + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4(tmat4x2 const & m) + { + this->value[0] = col_type(m[0], 0, 0); + this->value[1] = col_type(m[1], 0, 0); + this->value[2] = col_type(0); + this->value[3] = col_type(0, 0, 0, 1); + } + + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4(tmat3x4 const & m) + { + this->value[0] = m[0]; + this->value[1] = m[1]; + this->value[2] = m[2]; + this->value[3] = col_type(0, 0, 0, 1); + } + + template + GLM_FUNC_QUALIFIER tmat4x4::tmat4x4(tmat4x3 const & m) + { + this->value[0] = col_type(m[0], 0); + this->value[1] = col_type(m[1], 0); + this->value[2] = col_type(m[2], 0); + this->value[3] = col_type(m[3], 1); + } + + ////////////////////////////////////// + // Accesses + +# ifdef GLM_FORCE_SIZE_FUNC + template + GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat4x4::size_type tmat4x4::size() const + { + return 4; + } + + template + GLM_FUNC_QUALIFIER typename tmat4x4::col_type & tmat4x4::operator[](typename tmat4x4::size_type i) + { + assert(i < this->size()); + return this->value[i]; + } + + template + GLM_FUNC_QUALIFIER typename tmat4x4::col_type const & tmat4x4::operator[](typename tmat4x4::size_type i) const + { + assert(i < this->size()); + return this->value[i]; + } +# else + template + GLM_FUNC_QUALIFIER GLM_CONSTEXPR typename tmat4x4::length_type tmat4x4::length() const + { + return 4; + } + + template + GLM_FUNC_QUALIFIER typename tmat4x4::col_type & tmat4x4::operator[](typename tmat4x4::length_type i) + { + assert(i < this->length()); + return this->value[i]; + } + + template + GLM_FUNC_QUALIFIER typename tmat4x4::col_type const & tmat4x4::operator[](typename tmat4x4::length_type i) const + { + assert(i < this->length()); + return this->value[i]; + } +# endif//GLM_FORCE_SIZE_FUNC + + ////////////////////////////////////////////////////////////// + // Operators + + template + GLM_FUNC_QUALIFIER tmat4x4& tmat4x4::operator=(tmat4x4 const & m) + { + //memcpy could be faster + //memcpy(&this->value, &m.value, 16 * sizeof(valType)); + this->value[0] = m[0]; + this->value[1] = m[1]; + this->value[2] = m[2]; + this->value[3] = m[3]; + return *this; + } + + template + template + GLM_FUNC_QUALIFIER tmat4x4& tmat4x4::operator=(tmat4x4 const & m) + { + //memcpy could be faster + //memcpy(&this->value, &m.value, 16 * sizeof(valType)); + this->value[0] = m[0]; + this->value[1] = m[1]; + this->value[2] = m[2]; + this->value[3] = m[3]; + return *this; + } + + template + template + GLM_FUNC_QUALIFIER tmat4x4& tmat4x4::operator+=(U s) + { + this->value[0] += s; + this->value[1] += s; + this->value[2] += s; + this->value[3] += s; + return *this; + } + + template + template + GLM_FUNC_QUALIFIER tmat4x4& tmat4x4::operator+=(tmat4x4 const & m) + { + this->value[0] += m[0]; + this->value[1] += m[1]; + this->value[2] += m[2]; + this->value[3] += m[3]; + return *this; + } + + template + template + GLM_FUNC_QUALIFIER tmat4x4 & tmat4x4::operator-=(U s) + { + this->value[0] -= s; + this->value[1] -= s; + this->value[2] -= s; + this->value[3] -= s; + return *this; + } + + template + template + GLM_FUNC_QUALIFIER tmat4x4 & tmat4x4::operator-=(tmat4x4 const & m) + { + this->value[0] -= m[0]; + this->value[1] -= m[1]; + this->value[2] -= m[2]; + this->value[3] -= m[3]; + return *this; + } + + template + template + GLM_FUNC_QUALIFIER tmat4x4 & tmat4x4::operator*=(U s) + { + this->value[0] *= s; + this->value[1] *= s; + this->value[2] *= s; + this->value[3] *= s; + return *this; + } + + template + template + GLM_FUNC_QUALIFIER tmat4x4 & tmat4x4::operator*=(tmat4x4 const & m) + { + return (*this = *this * m); + } + + template + template + GLM_FUNC_QUALIFIER tmat4x4 & tmat4x4::operator/=(U s) + { + this->value[0] /= s; + this->value[1] /= s; + this->value[2] /= s; + this->value[3] /= s; + return *this; + } + + template + template + GLM_FUNC_QUALIFIER tmat4x4 & tmat4x4::operator/=(tmat4x4 const & m) + { + return (*this = *this * detail::compute_inverse(m)); + } + + template + GLM_FUNC_QUALIFIER tmat4x4 & tmat4x4::operator++() + { + ++this->value[0]; + ++this->value[1]; + ++this->value[2]; + ++this->value[3]; + return *this; + } + + template + GLM_FUNC_QUALIFIER tmat4x4 & tmat4x4::operator--() + { + --this->value[0]; + --this->value[1]; + --this->value[2]; + --this->value[3]; + return *this; + } + + template + GLM_FUNC_QUALIFIER tmat4x4 tmat4x4::operator++(int) + { + tmat4x4 Result(*this); + ++*this; + return Result; + } + + template + GLM_FUNC_QUALIFIER tmat4x4 tmat4x4::operator--(int) + { + tmat4x4 Result(*this); + --*this; + return Result; + } + + // Binary operators + template + GLM_FUNC_QUALIFIER tmat4x4 operator+(tmat4x4 const & m, T const & s) + { + return tmat4x4( + m[0] + s, + m[1] + s, + m[2] + s, + m[3] + s); + } + + template + GLM_FUNC_QUALIFIER tmat4x4 operator+(T const & s, tmat4x4 const & m) + { + return tmat4x4( + m[0] + s, + m[1] + s, + m[2] + s, + m[3] + s); + } + + template + GLM_FUNC_QUALIFIER tmat4x4 operator+(tmat4x4 const & m1, tmat4x4 const & m2) + { + return tmat4x4( + m1[0] + m2[0], + m1[1] + m2[1], + m1[2] + m2[2], + m1[3] + m2[3]); + } + + template + GLM_FUNC_QUALIFIER tmat4x4 operator-(tmat4x4 const & m, T const & s) + { + return tmat4x4( + m[0] - s, + m[1] - s, + m[2] - s, + m[3] - s); + } + + template + GLM_FUNC_QUALIFIER tmat4x4 operator-(T const & s, tmat4x4 const & m) + { + return tmat4x4( + s - m[0], + s - m[1], + s - m[2], + s - m[3]); + } + + template + GLM_FUNC_QUALIFIER tmat4x4 operator-(tmat4x4 const & m1, tmat4x4 const & m2) + { + return tmat4x4( + m1[0] - m2[0], + m1[1] - m2[1], + m1[2] - m2[2], + m1[3] - m2[3]); + } + + template + GLM_FUNC_QUALIFIER tmat4x4 operator*(tmat4x4 const & m, T const & s) + { + return tmat4x4( + m[0] * s, + m[1] * s, + m[2] * s, + m[3] * s); + } + + template + GLM_FUNC_QUALIFIER tmat4x4 operator*(T const & s, tmat4x4 const & m) + { + return tmat4x4( + m[0] * s, + m[1] * s, + m[2] * s, + m[3] * s); + } + + template + GLM_FUNC_QUALIFIER typename tmat4x4::col_type operator* + ( + tmat4x4 const & m, + typename tmat4x4::row_type const & v + ) + { +/* + __m128 v0 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(0, 0, 0, 0)); + __m128 v1 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(1, 1, 1, 1)); + __m128 v2 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(2, 2, 2, 2)); + __m128 v3 = _mm_shuffle_ps(v.data, v.data, _MM_SHUFFLE(3, 3, 3, 3)); + + __m128 m0 = _mm_mul_ps(m[0].data, v0); + __m128 m1 = _mm_mul_ps(m[1].data, v1); + __m128 a0 = _mm_add_ps(m0, m1); + + __m128 m2 = _mm_mul_ps(m[2].data, v2); + __m128 m3 = _mm_mul_ps(m[3].data, v3); + __m128 a1 = _mm_add_ps(m2, m3); + + __m128 a2 = _mm_add_ps(a0, a1); + + return typename tmat4x4::col_type(a2); +*/ + + typename tmat4x4::col_type const Mov0(v[0]); + typename tmat4x4::col_type const Mov1(v[1]); + typename tmat4x4::col_type const Mul0 = m[0] * Mov0; + typename tmat4x4::col_type const Mul1 = m[1] * Mov1; + typename tmat4x4::col_type const Add0 = Mul0 + Mul1; + typename tmat4x4::col_type const Mov2(v[2]); + typename tmat4x4::col_type const Mov3(v[3]); + typename tmat4x4::col_type const Mul2 = m[2] * Mov2; + typename tmat4x4::col_type const Mul3 = m[3] * Mov3; + typename tmat4x4::col_type const Add1 = Mul2 + Mul3; + typename tmat4x4::col_type const Add2 = Add0 + Add1; + return Add2; + +/* + return typename tmat4x4::col_type( + m[0][0] * v[0] + m[1][0] * v[1] + m[2][0] * v[2] + m[3][0] * v[3], + m[0][1] * v[0] + m[1][1] * v[1] + m[2][1] * v[2] + m[3][1] * v[3], + m[0][2] * v[0] + m[1][2] * v[1] + m[2][2] * v[2] + m[3][2] * v[3], + m[0][3] * v[0] + m[1][3] * v[1] + m[2][3] * v[2] + m[3][3] * v[3]); +*/ + } + + template + GLM_FUNC_QUALIFIER typename tmat4x4::row_type operator* + ( + typename tmat4x4::col_type const & v, + tmat4x4 const & m + ) + { + return typename tmat4x4::row_type( + m[0][0] * v[0] + m[0][1] * v[1] + m[0][2] * v[2] + m[0][3] * v[3], + m[1][0] * v[0] + m[1][1] * v[1] + m[1][2] * v[2] + m[1][3] * v[3], + m[2][0] * v[0] + m[2][1] * v[1] + m[2][2] * v[2] + m[2][3] * v[3], + m[3][0] * v[0] + m[3][1] * v[1] + m[3][2] * v[2] + m[3][3] * v[3]); + } + + template + GLM_FUNC_QUALIFIER tmat2x4 operator*(tmat4x4 const & m1, tmat2x4 const & m2) + { + return tmat2x4( + m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3], + m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3], + m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3], + m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2] + m1[3][3] * m2[0][3], + m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3], + m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3], + m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3], + m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2] + m1[3][3] * m2[1][3]); + } + + template + GLM_FUNC_QUALIFIER tmat3x4 operator*(tmat4x4 const & m1, tmat3x4 const & m2) + { + return tmat3x4( + m1[0][0] * m2[0][0] + m1[1][0] * m2[0][1] + m1[2][0] * m2[0][2] + m1[3][0] * m2[0][3], + m1[0][1] * m2[0][0] + m1[1][1] * m2[0][1] + m1[2][1] * m2[0][2] + m1[3][1] * m2[0][3], + m1[0][2] * m2[0][0] + m1[1][2] * m2[0][1] + m1[2][2] * m2[0][2] + m1[3][2] * m2[0][3], + m1[0][3] * m2[0][0] + m1[1][3] * m2[0][1] + m1[2][3] * m2[0][2] + m1[3][3] * m2[0][3], + m1[0][0] * m2[1][0] + m1[1][0] * m2[1][1] + m1[2][0] * m2[1][2] + m1[3][0] * m2[1][3], + m1[0][1] * m2[1][0] + m1[1][1] * m2[1][1] + m1[2][1] * m2[1][2] + m1[3][1] * m2[1][3], + m1[0][2] * m2[1][0] + m1[1][2] * m2[1][1] + m1[2][2] * m2[1][2] + m1[3][2] * m2[1][3], + m1[0][3] * m2[1][0] + m1[1][3] * m2[1][1] + m1[2][3] * m2[1][2] + m1[3][3] * m2[1][3], + m1[0][0] * m2[2][0] + m1[1][0] * m2[2][1] + m1[2][0] * m2[2][2] + m1[3][0] * m2[2][3], + m1[0][1] * m2[2][0] + m1[1][1] * m2[2][1] + m1[2][1] * m2[2][2] + m1[3][1] * m2[2][3], + m1[0][2] * m2[2][0] + m1[1][2] * m2[2][1] + m1[2][2] * m2[2][2] + m1[3][2] * m2[2][3], + m1[0][3] * m2[2][0] + m1[1][3] * m2[2][1] + m1[2][3] * m2[2][2] + m1[3][3] * m2[2][3]); + } + + template + GLM_FUNC_QUALIFIER tmat4x4 operator*(tmat4x4 const & m1, tmat4x4 const & m2) + { + typename tmat4x4::col_type const SrcA0 = m1[0]; + typename tmat4x4::col_type const SrcA1 = m1[1]; + typename tmat4x4::col_type const SrcA2 = m1[2]; + typename tmat4x4::col_type const SrcA3 = m1[3]; + + typename tmat4x4::col_type const SrcB0 = m2[0]; + typename tmat4x4::col_type const SrcB1 = m2[1]; + typename tmat4x4::col_type const SrcB2 = m2[2]; + typename tmat4x4::col_type const SrcB3 = m2[3]; + + tmat4x4 Result(uninitialize); + Result[0] = SrcA0 * SrcB0[0] + SrcA1 * SrcB0[1] + SrcA2 * SrcB0[2] + SrcA3 * SrcB0[3]; + Result[1] = SrcA0 * SrcB1[0] + SrcA1 * SrcB1[1] + SrcA2 * SrcB1[2] + SrcA3 * SrcB1[3]; + Result[2] = SrcA0 * SrcB2[0] + SrcA1 * SrcB2[1] + SrcA2 * SrcB2[2] + SrcA3 * SrcB2[3]; + Result[3] = SrcA0 * SrcB3[0] + SrcA1 * SrcB3[1] + SrcA2 * SrcB3[2] + SrcA3 * SrcB3[3]; + return Result; + } + + template + GLM_FUNC_QUALIFIER tmat4x4 operator/(tmat4x4 const & m, T const & s) + { + return tmat4x4( + m[0] / s, + m[1] / s, + m[2] / s, + m[3] / s); + } + + template + GLM_FUNC_QUALIFIER tmat4x4 operator/(T const & s, tmat4x4 const & m) + { + return tmat4x4( + s / m[0], + s / m[1], + s / m[2], + s / m[3]); + } + + template + GLM_FUNC_QUALIFIER typename tmat4x4::col_type operator/(tmat4x4 const & m, typename tmat4x4::row_type const & v) + { + return detail::compute_inverse(m) * v; + } + + template + GLM_FUNC_QUALIFIER typename tmat4x4::row_type operator/(typename tmat4x4::col_type const & v, tmat4x4 const & m) + { + return v * detail::compute_inverse(m); + } + + template + GLM_FUNC_QUALIFIER tmat4x4 operator/(tmat4x4 const & m1, tmat4x4 const & m2) + { + tmat4x4 m1_copy(m1); + return m1_copy /= m2; + } + + // Unary constant operators + template + GLM_FUNC_QUALIFIER tmat4x4 const operator-(tmat4x4 const & m) + { + return tmat4x4( + -m[0], + -m[1], + -m[2], + -m[3]); + } + + template + GLM_FUNC_QUALIFIER tmat4x4 const operator++(tmat4x4 const & m, int) + { + return tmat4x4( + m[0] + static_cast(1), + m[1] + static_cast(1), + m[2] + static_cast(1), + m[3] + static_cast(1)); + } + + template + GLM_FUNC_QUALIFIER tmat4x4 const operator--(tmat4x4 const & m, int) + { + return tmat4x4( + m[0] - static_cast(1), + m[1] - static_cast(1), + m[2] - static_cast(1), + m[3] - static_cast(1)); + } + + ////////////////////////////////////// + // Boolean operators + + template + GLM_FUNC_QUALIFIER bool operator==(tmat4x4 const & m1, tmat4x4 const & m2) + { + return (m1[0] == m2[0]) && (m1[1] == m2[1]) && (m1[2] == m2[2]) && (m1[3] == m2[3]); + } + + template + GLM_FUNC_QUALIFIER bool operator!=(tmat4x4 const & m1, tmat4x4 const & m2) + { + return (m1[0] != m2[0]) || (m1[1] != m2[1]) || (m1[2] != m2[2]) || (m1[3] != m2[3]); + } +}//namespace glm -- cgit v1.2.3