From d10f3df359cbccd1d7ee13b7981fee575a90637f Mon Sep 17 00:00:00 2001 From: majortom6 Date: Sat, 25 Feb 2017 12:42:41 -0600 Subject: -began refractoring src -reduced area creatures and resources spawn -everything should be on 8 spaces now -reorganized creatures action function to make more logical sense -stripped out unused parts of geoshader and spritebatch --- inc/creature.hpp | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'inc/creature.hpp') diff --git a/inc/creature.hpp b/inc/creature.hpp index 01f6557..f9cb979 100644 --- a/inc/creature.hpp +++ b/inc/creature.hpp @@ -12,15 +12,15 @@ class Creature: public Entity { public: - Creature(Rectangle t, DNA D); + Creature(Rectangle r, DNA d); void Behavior(); void Action(); void Priority(); void setTarget(); void checkTarget(); - void moveTowards(Rectangle t); - void impregnate(DNA D); + void moveTowards(Rectangle r); + void impregnate(DNA d); void giveNearMe(std::list n){nearMe = {std::begin(n),std::end(n)};}; DNA getDNA(){return myDNA;}; -- cgit v1.2.3