From 74c6854fd8dcbaee736ac0421805ff1e03c4a1e2 Mon Sep 17 00:00:00 2001 From: iamn1ck Date: Sun, 19 Feb 2017 07:00:34 -0600 Subject: -quadtree and opengl rendering are now in the master branch ! -using sdl_rect for location and size ended up being not so great due to it not having floats, so we reverted back to using location -much, much refractoring is now needed --- inc/constants.hpp | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'inc/constants.hpp') diff --git a/inc/constants.hpp b/inc/constants.hpp index fd3413b..646d987 100644 --- a/inc/constants.hpp +++ b/inc/constants.hpp @@ -3,22 +3,22 @@ const int CREATURES = 10; const int RESOURCES = 100; -const int MINIMUM_RESOURCES = 80; -const int WINDOW_X = 500; -const int WINDOW_Y = 500; +const int MINIMUM_RESOURCES = 800; +const int WINDOW_X = 1000; +const int WINDOW_Y = 1000; const int CREATURE_TYPE = 1; const int RESOURCE_TYPE = 2; -const int CREATURE_MAX_HEALTH = 1000; -const int CREATURE_SPEED = 1; -const int CREATURE_REACH = 5; -const int CREATURE_BEST_SENSE = 100; -const int CREATURE_BITE = 10; -const int CREATURE_AMOUNT_TO_GROW = 50; -const int CREATURE_EXP_PREG_TIME = 100; -const int CREATURE_EXP_AGE = 1000000; -const int CREATURE_SIZE_MAX = 10; +const int CREATURE_MAX_HEALTH = 1000; +const int CREATURE_REACH = 1; +const int CREATURE_BEST_SENSE = 10; +const int CREATURE_BITE = 10; +const int CREATURE_AMOUNT_TO_GROW = 50; +const int CREATURE_EXP_PREG_TIME = 100; +const int CREATURE_EXP_AGE = 1000000; +const int CREATURE_SIZE_MAX = 10; +const float CREATURE_SPEED = .1; const int RESOURCE_SIZE_START = 1; const int RESOURCE_SIZE_MAX = 4; -- cgit v1.2.3