From 3c78d411760beb9332e7282e4ec49a199998c67d Mon Sep 17 00:00:00 2001 From: majortom6 Date: Sun, 26 Feb 2017 11:34:23 -0600 Subject: touches --- README.md | 3 ++- inc/constants.hpp | 4 ++-- 2 files changed, 4 insertions(+), 3 deletions(-) diff --git a/README.md b/README.md index 58b471c..4cc0100 100644 --- a/README.md +++ b/README.md @@ -11,9 +11,10 @@ ideas - click to add entities - randomly generate new types of creatures - gui speed up / down -- DNA mutations +- DNA mutations with normal distrobution - pick a c naming/coding standard and stick with it - show framerate in gui +- multithreading credit to iamn1ck for opengl and quadtree diff --git a/inc/constants.hpp b/inc/constants.hpp index ce4c3ff..41fc082 100644 --- a/inc/constants.hpp +++ b/inc/constants.hpp @@ -4,7 +4,7 @@ // General const int CREATURES = 100; const int RESOURCES = 1000; -const int MINIMUM_RESOURCES = 800; +const int MINIMUM_RESOURCES = 5000; const int WINDOW_X = 1000; const int WINDOW_Y = 1000; @@ -17,7 +17,7 @@ const int CREATURE_MAX_HEALTH = 1000; const int CREATURE_BEST_SENSE = 2; const int CREATURE_BITE = 10; const int CREATURE_EXP_PREG_TIME = 100; -const int CREATURE_EXP_AGE = 1000; +const int CREATURE_EXP_AGE = 10000; const float CREATURE_SPEED = .1; const float CREATURE_MUTATION_PERCENT = .25; const float CREATURE_MUTATION_CHANCE = .05; -- cgit v1.2.3