package caddyhttp import ( "fmt" "net/http" "bitbucket.org/lightcodelabs/caddy2" ) func init() { caddy2.RegisterModule(caddy2.Module{ Name: "http.responders.static", New: func() (interface{}, error) { return new(Static), nil }, }) } // Static implements a simple responder for static responses. // It is Caddy's default responder. TODO: Or is it? type Static struct { StatusCode int `json:"status_code"` Headers http.Header `json:"headers"` Body string `json:"body"` Close bool `json:"close"` } func (s Static) ServeHTTP(w http.ResponseWriter, r *http.Request) error { repl := r.Context().Value(ReplacerCtxKey).(*Replacer) // close the connection r.Close = s.Close // set all headers, with replacements for field, vals := range s.Headers { field = repl.Replace(field, "") for i := range vals { vals[i] = repl.Replace(vals[i], "") } w.Header()[field] = vals } // write the headers with a status code statusCode := s.StatusCode if statusCode == 0 { statusCode = http.StatusOK } w.WriteHeader(statusCode) // write the response body, with replacements if s.Body != "" { fmt.Fprint(w, repl.Replace(s.Body, "")) } return nil } // Interface guard var _ Handler = (*Static)(nil)