// Copyright 2015 Matthew Holt and The Caddy Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //go:build !unix package caddy import ( "context" "net" "sync" "sync/atomic" "time" "go.uber.org/zap" ) func reuseUnixSocket(network, addr string) (any, error) { return nil, nil } func listenTCPOrUnix(ctx context.Context, lnKey string, network, address string, config net.ListenConfig) (net.Listener, error) { sharedLn, _, err := listenerPool.LoadOrNew(lnKey, func() (Destructor, error) { ln, err := config.Listen(ctx, network, address) if err != nil { return nil, err } return &sharedListener{Listener: ln, key: lnKey}, nil }) if err != nil { return nil, err } return &fakeCloseListener{sharedListener: sharedLn.(*sharedListener), keepAlivePeriod: config.KeepAlive}, nil } // fakeCloseListener is a private wrapper over a listener that // is shared. The state of fakeCloseListener is not shared. // This allows one user of a socket to "close" the listener // while in reality the socket stays open for other users of // the listener. In this way, servers become hot-swappable // while the listener remains running. Listeners should be // re-wrapped in a new fakeCloseListener each time the listener // is reused. This type is atomic and values must not be copied. type fakeCloseListener struct { closed int32 // accessed atomically; belongs to this struct only *sharedListener // embedded, so we also become a net.Listener keepAlivePeriod time.Duration } type canSetKeepAlive interface { SetKeepAlivePeriod(d time.Duration) error SetKeepAlive(bool) error } func (fcl *fakeCloseListener) Accept() (net.Conn, error) { // if the listener is already "closed", return error if atomic.LoadInt32(&fcl.closed) == 1 { return nil, fakeClosedErr(fcl) } // call underlying accept conn, err := fcl.sharedListener.Accept() if err == nil { // if 0, do nothing, Go's default is already set // and if the connection allows setting KeepAlive, set it if tconn, ok := conn.(canSetKeepAlive); ok && fcl.keepAlivePeriod != 0 { if fcl.keepAlivePeriod > 0 { err = tconn.SetKeepAlivePeriod(fcl.keepAlivePeriod) } else { // negative err = tconn.SetKeepAlive(false) } if err != nil { Log().With(zap.String("server", fcl.sharedListener.key)).Warn("unable to set keepalive for new connection:", zap.Error(err)) } } return conn, nil } // since Accept() returned an error, it may be because our reference to // the listener (this fakeCloseListener) may have been closed, i.e. the // server is shutting down; in that case, we need to clear the deadline // that we set when Close() was called, and return a non-temporary and // non-timeout error value to the caller, masking the "true" error, so // that server loops / goroutines won't retry, linger, and leak if atomic.LoadInt32(&fcl.closed) == 1 { // we dereference the sharedListener explicitly even though it's embedded // so that it's clear in the code that side-effects are shared with other // users of this listener, not just our own reference to it; we also don't // do anything with the error because all we could do is log it, but we // expliclty assign it to nothing so we don't forget it's there if needed _ = fcl.sharedListener.clearDeadline() if netErr, ok := err.(net.Error); ok && netErr.Timeout() { return nil, fakeClosedErr(fcl) } } return nil, err } // Close stops accepting new connections without closing the // underlying listener. The underlying listener is only closed // if the caller is the last known user of the socket. func (fcl *fakeCloseListener) Close() error { if atomic.CompareAndSwapInt32(&fcl.closed, 0, 1) { // There are two ways I know of to get an Accept() // function to return to the server loop that called // it: close the listener, or set a deadline in the // past. Obviously, we can't close the socket yet // since others may be using it (hence this whole // file). But we can set the deadline in the past, // and this is kind of cheating, but it works, and // it apparently even works on Windows. _ = fcl.sharedListener.setDeadline() _, _ = listenerPool.Delete(fcl.sharedListener.key) } return nil } // sharedListener is a wrapper over an underlying listener. The listener // and the other fields on the struct are shared state that is synchronized, // so sharedListener structs must never be copied (always use a pointer). type sharedListener struct { net.Listener key string // uniquely identifies this listener deadline bool // whether a deadline is currently set deadlineMu sync.Mutex } func (sl *sharedListener) clearDeadline() error { var err error sl.deadlineMu.Lock() if sl.deadline { switch ln := sl.Listener.(type) { case *net.TCPListener: err = ln.SetDeadline(time.Time{}) } sl.deadline = false } sl.deadlineMu.Unlock() return err } func (sl *sharedListener) setDeadline() error { timeInPast := time.Now().Add(-1 * time.Minute) var err error sl.deadlineMu.Lock() if !sl.deadline { switch ln := sl.Listener.(type) { case *net.TCPListener: err = ln.SetDeadline(timeInPast) } sl.deadline = true } sl.deadlineMu.Unlock() return err } // Destruct is called by the UsagePool when the listener is // finally not being used anymore. It closes the socket. func (sl *sharedListener) Destruct() error { return sl.Listener.Close() }